How to Create Stunning Video Mapping with MadMapper
Projection mapping is a technique that allows you to project images and videos onto any surface, creating immersive and dynamic visual effects. You can use projection mapping to transform buildings, sculptures, cakes, cars, and more into interactive artworks.
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One of the most popular and powerful software tools for projection mapping is MadMapper. MadMapper is a user-friendly and versatile application that lets you import and edit media, adjust quads, masks, scenes, cues, effects, lights, and more. You can also use MadMapper with other programs like Syphon, Spout, NDI, OSC, DMX, ArtNet, and MIDI.
In this article, we will show you how to get started with projection mapping using MadMapper. We will cover the basics of setting up your projector and camera, importing and mapping media, creating scenes and cues, and exporting your project. We will also provide some examples of projection mapping projects that use MadMapper.
Setting up your projector and camera
The first step in projection mapping is to set up your projector and camera. You will need a projector that can output a high-resolution image and a camera that can capture the shape of your projection surface. You will also need a computer that can run MadMapper and connect to your projector and camera.
Here are some tips for setting up your projector and camera:
Choose a dark and flat surface to project on. Avoid shiny or reflective materials that can distort the image.
Place your projector at a suitable distance and angle from your projection surface. Make sure the projector lens is clean and focused.
Place your camera on a tripod or stable surface facing the projection surface. Make sure the camera lens is clean and zoomed out.
Connect your projector and camera to your computer using HDMI or USB cables. You may need adapters depending on your devices.
Turn on your projector and camera and launch MadMapper.
Importing and mapping media
The next step in projection mapping is to import and map media. You can use any image or video file as your media source, or you can use live input from your camera or another program. You can also use multiple media sources in one project.
Here are some steps for importing and mapping media:
In MadMapper, go to the Media tab and click on the + button to add a new media source. You can browse your files or select a live input option.
In the Output tab, drag your media source onto the output preview window. You will see a quad (a rectangle) representing your media source.
Adjust the size and position of the quad to fit your projection surface. You can use the handles on the corners or edges of the quad to resize or rotate it.
If your projection surface is not rectangular, you can use the Mask tool to create a custom shape for your quad. Click on the Mask button on the toolbar and draw points around your projection surface. You can add or delete points by double-clicking on them.
If you want to map more than one media source onto different parts of your projection surface, you can add more quads and masks as needed.
Creating scenes and cues
The final step in projection mapping is to create scenes and cues. Scenes are collections of quads with different settings for media sources, effects, lights, etc. Cues are transitions between scenes that can be triggered manually or automatically.
Here are some steps for creating scenes and cues:
In MadMapper, go to the Scenes tab and click on the + button to add a new scene. You can rename your scene by double-clicking on its name.
Select the quads that you want to include in your scene and adjust their settings in the Inspector panel. You can change the media source, opacity, color, brightness, contrast, etc.
If you want to add effects to your quads, go to the Effects tab and drag an effect onto a quad. You can adjust the effect parameters in the Inspector panel.
If you want to add lights to your quads, go to the Lights c481cea774